How did you handle hit detection with the walls? Every tutorial I've done so far for this kind of top-down view has had me do hitPoint which kinda sucks ass. Obviously couldn't do hitTestObject unless walls were broken into many chunks which seems like overkill. Could you steer me in the right direction of a tutorial or tell me what I need to search for?
Fun game by the way :) Looking forward to your next one.
eatmeatleet
:))))
MintPaw
What a wierdo.